Need better control of players in temple

I've been leading temple runs with randoms for about a week. For the most part the leechers are nice people just trying to improve their character and have a good time, but there are those who get into your temple and then wreack havoc. You can kick them out of the party but they're still IN the temple and there's nothing you can do to remove them. At best you can get to a level 3 alchemy room and refuse to move forward. Maybe they leave and maybe they don't. I'd like to see a feature where if someone is kicked out of the party they are also booted from the instance. TY for your consideration.
Last bumped on Feb 4, 2026, 11:02:54 AM
An auto instance removal would be very beneficial after being kicked.

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