Notes for the new Narrative Designer

First off, congratulations to KittenKatNoodle for being hired as a Narrative Designer. I've loved your videos for years, and I'm excited to see what you will cook up!

Now, some feedback:

I've played Sorceress, Monk, Mercenary, Huntress, Ranger and Witch into maps. Sorceress is, by far, the strongest narrative. Act 2 feels like a personalized companion quest: she redeems herself in her own eyes and in the eyes of the akharas. My hope/request is that every class in the game is eventually supported by a narrative of similar strength.

The Witch is hilarious. The Mercenary is more cynical, but also has some great lines. Would it be possible to plan Coven or Trarthus leagues that give them more backstory and humanity?

The Monk is currently wooden. This annoys me, because I know a few monks in real life, and they have good senses of humor. The PoE2 character is speaking in aphorisms, all the time. Lots of room for improvement imo. Plus the whole thing about "Holy sh I'm worshiping a Breachlord???" is barely addressed. PoE2 Breach league please.

Huntress is #2 narratively after Soceress, imo, because of a few flashes from poignant lines, like how much she misses home. Her connection to Azmeri Spirits, and to Delwyn, feels underdeveloped. Would a Spirit Uber Boss be a possibility, where she finds a conclusion to her journey? Or a Hinekora-style Azmeri conversation that grants her a bit of peace.

Ranger feels like a less funny Witch to me. Unexplored potential.

Thanks very much.
0.4 SSF: Gemling Minions: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController

0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9
Last bumped on Feb 2, 2026, 11:26:10 AM

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