Skill Tree System Design Flaw/Adonia's Ego
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Hello dear devs and fellow exiles
i wanna raise a suggestion i think something need to be changed for Sorceress class and in the skill tree system in general im a new player at the end game, and im trying to learn and watch guides and im following one CoC Comet build and i realize i need a 2nd weapon to activate correctly the infusions and gaining charges and consume and switch back to my wand i really HATE that play style i hate been overwhelmed with tasks i need to do to perform something just to have fun this is no fun if you need to train your brain so much to proc it correctly dear devs! please change that mandatory system with the "weapon set skills" if im reaching level 100 and using only yellow points i don't have enough points for my skills i wanna use only my first weapon and not to be tied to a 2nd weapon so its a combination of system design flaw that force us to that play style! the issue that i cant take those 23 "extra" points and use them as yellow path please change that give us more freedom to play the way we want and love i don't want to remember 5-6 steps just to gain the correct way of buff and also the Adonia's ego (remove that 10% elemental Resistance per charge) cause this is also force us to use 2nd weapon! I really hope you are watching this dear devs those things really need to change! for this game to be more fun for Sorceress Class and all other Classes we want freedom hope to hear a response Last bumped on Feb 2, 2026, 8:43:27 AM
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