Phrecia 2, excited to be back, sad to be in guantlet
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probably has been discussed already over and over but the difficulty in phrecia 2.0 is just not something that is a positive in my eyes after getting my lvl 90. I'm all for loving difficulty and that being the GGG way but this is a few ticks over what I think is reasonable to expect from even hardcore players. I even got a bit through the original ziz gauntlet these bosses were from, just didn't seem as fun and tilted much more toward frustrating. my 2 cents.
Last bumped on Jan 31, 2026, 10:24:08 PM
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" Even after all of my emotional posts, my anger, my general sadness at the difficulty, and my anger at myself for being a lowskill gamer with little time on his hands to play, the biggest issue I have is the meaning of 'enrage' is whatever they want it to be. Actual streamers and popular HC players who have completed in gauntlets time and time again have all said and agreed that the enrage mechanic is FAR overtuned. Ziz even guessed it to be 6 times over, with ben saying around 100% instead of 40%. I'm not a numbers guy and I don't theorycraft on PoB, but when some of your main streamers say you have an issue, GGG you MIGHT want to listen. |
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" See for me, its not that im not as good a player as many others that gets me down, its the fact that I was thrown into a place I was ill equipped for. Gauntlet is an amazing thing... TO WATCH, not to try and play, thats why its there for the mega gamers as a "special event" that normal people stay the heck away from... Just a bad decision from GGG. In the end, War isn't about who was right, its about who is left...
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