DESYNC and COLLISION need to be fixed

Lots of times when I dodge roll very close to a monster, especially those with bigger hiboxes, I just desync and get randomly teleported around them. If the monster is doing some charge attack towards me and I dodge roll, I just get desynced and dragged by the monster all over the place.

Also often times when I try to sprint away from some monsters, my character just glitches and gets blocked by them, and after a second I just get teleported away in the direction I was sprinting towards.

In general, collision between the character and the monsters feels bad and not fluid at all, which really makes melee combat a lot less fun.
Last edited by Foozenberg#2833 on Feb 16, 2026, 7:06:13 PM
Last bumped on Mar 4, 2026, 1:15:17 AM
+1
I'm having desync issue too since 0.4. I didnt had that before. Not sure why.
Very noticeable in the commander chamber in temple, pretty much always happen there. But it also happen in other places on maps or so.

Very anoying.
SSF player

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