Delirium Instance Soft-Lock After Warping to Hideout
![]() While running a Delirium encounter, I accidentally warped to my Hideout. When I re-entered the map, the game spawned my character in an adjacent area outside the Delirium combat zone, making it impossible to return to the encounter. As a result, the Delirium encounter was lost and Delirium splinters were wasted. Steps to Reproduce -Enter a map and start a Delirium encounter. -While Delirium is active, warp to Hideout (accidentally). -Re-enter the map through the portal. -Observe the character’s spawn location. Expected Result -The character should spawn in a valid, reachable location within or near the Delirium area. -The Delirium encounter should remain playable, or at minimum not cause loss of Delirium resources. Actual Result -The character spawns in a nearby area outside the Delirium combat zone. -There is no path back into the encounter area. -The Delirium encounter cannot be continued, resulting in loss of Delirium splinters/progress. Last bumped on Jan 26, 2026, 10:18:20 PM
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Thanks for your report, I'll pass this one.
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