Headhunter causes Monster to not trigger their spawn Animation, process unavailable

Hey guys,

when I have enough stacks on my headhunter and join Boss Rooms or several Rooms in Vaal Temple, Bosses do not trigger their spawn animations, therefore do not spawn. They just stand outside the area or wherever they have been set when their animations should trigger. Some of these bosses are then not proceedable.

In addition the Vaal temple cant be completed.

In order to fix this issue, you simply need to dismount and mount again the belt from your inventory which causes you to lose all of the headhunter stacks. Even when the stacks run out, the animation of the monsters are only triggered when you demount/mount the belt again
Last edited by tuneupshredder#6695 on Jan 20, 2026, 5:12:09 PM
Last bumped on Jan 20, 2026, 4:41:50 PM
Edit: Headhunter causes these bugs and needs to dismount/mounted to fix it.

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