Temple auto closing

Vaal ruins is an instance, when you go inside the temple(playing mostly duo-trio), if none of the members go out back to the vaal ruins instance(probably to keep it alive) when the host gets out the temple is automatically closed(vaal ruins instance probably gets a time out) before being able to interact with the console, therefore if locks weren't put on the rooms you get pieces of the temple destroyed because the game decides so!

Please fix this atrocity already; it's been weeks since the bug has been present.
Last bumped on Jan 28, 2026, 9:44:55 AM
Same here, temple instant closes without the ability to lock the rooms in group play after finishing the temple. Seems like the new instance is created and I cant interact with the older one. Fix this asap! Completely destroyes group play and fun in the game. Lost crucial progress due to that.
Same issue, played temple with a friend then wanted to leave and lock my chain and it automatically closed and destroyed it. Never happenend when playing solo

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