Crafting for elite or RMT

Right now for example omen of whitling is 35div, Fracturing orb 14div and you all know I can go on and on whith this. And we need multiple orbs not one. You all know where I'm heading. If that doesnt mean the game is broken I don't know what is.
And one more thing: when real money is involved and regular player is gatekeep from doing this I can only think of certain organisations who do that kind of thing. Think about this.
Last edited by JackStrong90#1370 on Jan 18, 2026, 3:46:46 AM
Last bumped on Jan 18, 2026, 10:41:09 PM
With homogenizing omens gone there is no "crafting" anymore, only gambling and resetting. It is reserved for the richest people that can afford these omens.
i remember when whitling was 14div a week ago hahaha

This game is absurd.

There is hardly anyone playing this sunday xD not even 4000 viewers in twitch anymore even people dont want to watch it xD BDO has more viewers and is a 2012 game.
Last edited by Rastei#2657 on Jan 18, 2026, 6:03:51 AM
that should be 1 viable option of getting the item u want sure gambling for it, but there should be a way to deterministically get the mod u want by just spending some time grinding for it or something like that at this moment the only way for people who dont rmt to get what they want is grind for days and hope the item they want is for sale cheap enough for them to get it or risk it all and gamble


"
Rastei#2657 wrote:
i remember when whitling was 14div a week ago hahaha

This game is absurd.

There is hardly anyone playing this sunday xD not even 4000 viewers in twitch anymore even people dont want to watch it xD BDO has more viewers and is a 2012 game.

poe2 on twitch is starving because torchlight bought all of the streamers thinking this mess of a game will ever be played
Last edited by Aragorn#0353 on Jan 18, 2026, 6:18:36 AM
"
Aragorn#0353 wrote:
"
Rastei#2657 wrote:
i remember when whitling was 14div a week ago hahaha

This game is absurd.

There is hardly anyone playing this sunday xD not even 4000 viewers in twitch anymore even people dont want to watch it xD BDO has more viewers and is a 2012 game.

poe2 on twitch is starving because torchlight bought all of the streamers thinking this mess of a game will ever be played


Nah it has been in those number all the week xD

After 2 week it droped from 40k to 20k then to 8k and its been like this for 1 week now.

Game content is like 1 or 2 week after that you are just playing against inflation.. and there is nothing to do besides farming for no reason or try new builds to farm for no reason xD
Another thing: when regular player can afford and will craft his own gear theres not much room for RMT and GGG is still stubborn to make these changes. Its just uncompehesive.
"
Another thing: when regular player can afford and will craft his own gear theres not much room for RMT and GGG is still stubborn to make these changes. Its just uncompehesive.


I think the win/win solution is to create PvP and create at least one segment of PvP that reward a currency similar to gold wether you win or lose that can be turned in at a PvP crafting bench for omen charges at the bench itself.

I pitched the idea instead of dropping items on death in a wilderness type area you’d randomly lose 1 of your “non protected items” and it would be converted into the amount of currency based on its stats.

I think this would provide multiple avenues to crafting and give PvP an actual reward that people would engage for.

Typically PvP isn’t given the correct incentives when designed for these types of games.

By giving players this option you will increase your PvP player base and player retention.

Basically you’d be mapping or doing sekehma’s until you have good baseline PvP gear.

In an ideal world we have PvP tiers so people can farm the PvP currency on smurfs too.

Anyway everything I say is either loved or hated for various reasons. I know the reasons, I don’t love or hate what I have to say, I simply say it because it’s true.
“In all the realms of heaven and in all the realms of hell I alone am heralded as the honored one, who am I?”
Last edited by Lore#3772 on Jan 18, 2026, 3:13:54 PM
"
Lore#3772 wrote:
"
Another thing: when regular player can afford and will craft his own gear theres not much room for RMT and GGG is still stubborn to make these changes. Its just uncompehesive.


I think the win/win solution is to create PvP and create at least one segment of PvP that reward a currency similar to gold wether you win or lose that can be turned in at a PvP crafting bench for omen charges at the bench itself.

I pitched the idea instead of dropping items on death in a wilderness type area you’d randomly lose 1 of your “non protected items” and it would be converted into the amount of currency based on its stats.

I think this would provide multiple avenues to crafting and give PvP an actual reward that people would engage for.

Typically PvP isn’t given the correct incentives when designed for these types of games.

By giving players this option you will increase your PvP player base and player retention.

Basically you’d be mapping or doing sekehma’s until you have good baseline PvP gear.

In an ideal world we have PvP tiers so people can farm the PvP currency on smurfs too.

Anyway everything I say is either loved or hated for various reasons. I know the reasons, I don’t love or hate what I have to say, I simply say it because it’s true.


PvP can be abused to an extent making temple a noob sandbox. Players will just cooperate and share rewards instead of killing each other for GGG's Vision.

Only way to design working PvP with permanent rewards (or with permanent losses) is when those rewards/penalties never affect anything beyond PvP performance. Certainly not PvE part. And even then the scheme won't live long. Overbuffed elite griefers will successfully drive normal players away and your game can be closed.
Wouldn’t it be funny if instead of a PvP mode they just turn Rogue Exile into a chance to encounter other player on the atlas map, then adding the wisp as tracker, successfully killing the opponent will drop some of his gears and a percentage of his stash currencies. Lol.
Exploit early exploit often bozos.

Report Forum Post

Report Account:

Report Type

Additional Info