Dormant monsters - such a pain in the ****
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Dormant monsters are inactive until you come close to them. When they are inactive, they are invulnerable.
These monsters, when combined with mechanics that require clearing all affected monsters (e.g., abyss, ritual) become incredibly annoying. Why? Sometimes, when you see nothing alive and the mechanic is still waiting for you to "kill all affected monsters", it is annoying! For those who know, they will have to scan the whole area of the mechanic to trigger these monsters. For those who dont know, good luck finishing the mechanic. GGG, please redesign these monsters! Ps: Also, there are earth dolphins that delve into the grounds almost always, you need to walk so close to them (and then they jump off the ground like dolphins) to even know they're there. These, too, are soo annoying for clearing mechanics. Last edited by CringeNobs#7842 on Jan 18, 2026, 2:10:42 AM Last bumped on Jan 18, 2026, 2:06:27 AM
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