Doriani (Royal Thematic) soft-lock if player dies during boss death animation (PS5)
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Doriani (Royal Thematic) soft-lock if player dies during boss death animation (PS5)
Platform: PS5 Area: Stone Fortress Boss: Doriani – Royal Thematic Description: I encountered a reproducible soft-lock during the Doriani fight. If Doriani is killed, but the player dies before his death animation finishes (in my case due to poison / DoT), the fight state becomes corrupted. When re-entering the arena: • The boss respawns as if the fight restarted • The machine in the center is already destroyed and its corpse remains in the arena • During phase 2, Doriani jumps onto the destroyed machine’s corpse • He becomes stuck in mid-air, does not move or attack • His life bar becomes impossible to reduce At this point, the fight cannot be completed and the instance is permanently soft-locked. Steps to reproduce: 1. Fight Doriani normally 2. Kill him while having active poison or other damage-over-time 3. Die before his death animation completes 4. Re-enter the arena Expected result: The fight should properly reset or complete, with all phase-related objects correctly reinitialized. Actual result: Boss AI and phase scripting break, making the encounter impossible to finish. Workaround: Leaving the zone and fully resetting the instance fixes the issue, but the current instance is lost. Last bumped on Jan 17, 2026, 5:00:11 PM
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