Feedback for GGG and Jonathan.
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I want to know why you nerfed or weakened certain class.
If you can't figure it out, let me tell you: +++ 1. The game lacks variety. Do you know why? For example, mages have ice, fire, and lightning skills, but if you go to YouTube, what will you see more videos about: Spark or Flameblast? And that's not even including other classes like Monk You buff their Storm Spin skill, but their other two main skills, Ice strike and Tempest flurry , are as weak like a dog fart. And then there's the class ascendancy you've let die out hardly anyone plays with it anymore. Hmm! +++ 2. Hopefully, the market won't collapse again in the next release. Because some people don't play everyday , or they might only come back occasionally. But when they're can't win bosses, they have to buy items, and the prices are high. How will people who come back find those items? It's a disaster. +++ 3. Why not make them all equally strong? Or even if some player make characters are too strong, if they are all equally strong, at least there's variety. Some people don't want to play the same skills repeatedly. One person wants to play fire, another wants to play lightning, another wants to play ice. Why nerf them?! In the end, the endgame content will just run out. This build is for fighting monsters, not for fighting Dave. Think about it, Joe! When was the last time you played a fun game, seriously? Last bumped on Jan 17, 2026, 9:00:42 AM
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