can we stop with the random tiny pots blocking paths?

title
Last bumped on Jan 17, 2026, 6:26:16 AM
Agreed its annoying. I think they are randomly generated though and not hand placed. Would be nice if they could figure it out so it stops happening though or just remove the breakables altogether
this has been a long time issue since 0.1

player been stopped by different small vase-type things over the maps, and can't now seen on the mini map where clearly nothing there.

you have to click them, that's what the designer want us to do, to stop fast moving, it worked.
That would be amazing!
SSF player
They just need to tone down the environmental collision in general. The maps generate in odd enough shapes as it is to be getting tripped up on small rocks, trees, pots, etc.
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Ctoy#7145 wrote:
title

i feel like or i hope atleast... that they are waiting for the entire campaign to be Finished/Complete first before fixing this

but im also frustrated by this (and/or) minions still getting stuck on random things or walls or openings of gates/doors/gateways soooo annoying...

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