Temple closed on me

So, I had just started to do the first interlude, and my temple was almost full of energy (11 out of 12), so I decided to do a run (lvl 60 temple) to use some energy up.

I had completed a few rooms when I received a trade request. So, I reply with a party invite and run back to the temple entrance, go out, run to the waypoint, go to my hideout, make the trade, come straight back to my temple, and it is closed...

And what rooms does it get rid of? Some of my best/favourite ones, like the one with the XP that I literally just placed...

I only got to do like 4 rooms out of 13 or 14, and it closed on me...

I have been really enjoying the temple so far (and LOVINGGGG the Druid), but having the temple close when a player goes to their hideout to make a trade just adds to absolutely unnecessary level of punishment... hopefully this is just a bug that needs to be fixed and is not part of the design, as I was literally gone for maybe 60 seconds tops...

I hope it gets fixed so that others don't have to experience this, especially people who have put even more work into their temples than I have...
Let's work together to make this world a better place :)
Last bumped on Jan 16, 2026, 3:03:19 AM

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