QoL Feedback: Atlas / Ange / Currency

1) Atlas: the icons that jump to the Ziggurat Refuge and Burning Monolith should either be larger or have a static location on the UI. Currently it's very easy for them to get lost in the visual noise of the atlas map.

2) Ange: please add a feature to move exchanged currency directly into the stash, bypassing the inventory.

3) Reducing clicks as a broader design philosophy:

a) Give arcanist's etchers, blacksmith whetstones, and armourer's scraps the same treatment as gemcutter prisms: +5% quality per click. Lower their droprates accordingly.

b) In lvl79+ maps, lower the droprate of low level currency (regular trans/augs/regals/exalts) and drop them in piles of 3-5. Similar to what you did with breach/delirium splinters.

c) In lvl79+ maps, lower the Tablet droprate and raise # of uses per tablet to 20.

Game is overall in a great state, thanks for all the hard work GGG dev team!
Last edited by D3wasbad#0058 on Jan 15, 2026, 4:36:06 PM
Last bumped on Jan 15, 2026, 4:34:41 PM

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