Always Attack without moving
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Bring always attack without moving back to its former glory.
Every successful game (POE1, WArcraft, Counter Strike and so on) has one thing in paritcular in common. The Player is in full control of its Imaginary Char. Thats why there are "good" Players and "bad" Players and thats why "bad" Players want to learn from "good" Players. Thats why they want to watch the game and how other Players PLAY the game. In poe2 Characters are doing what they want ... they dont stop running when you want do...they shoot in every single direction and not in the Direction the Player wants it to do. They turn into a different direction then the Player wants it to have and so on .... the list is long. This is just bad Game Design. Just bring back "ALways Attack without moving" into its former State so that it overrides everything else but "Shoot" or use "the damm skill right now" . When me as a Player press "USE SKILL" then it should use the skill no matter what and it should do it into the Direction my Mouse Pointer is pointing to. I can not continue to describe how important this Topic is for the health of the game and for the success. And i really wonder that you seem not to realize that this is important and should be Top Priority Place Number 1 . This is a foundation of a good game. Cheers Last edited by derhealman#2745 on Jan 15, 2026, 8:14:27 AM Last bumped on Jan 15, 2026, 8:30:33 AM
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" Right now the biggest problem is the enabling Buff skills through set weapon button and not by ico button press as done always in the past. Imagine changing 6 buff skills in every boss room and deactivating when leaving. It's very annoying and a reason to abandon game. +1 to Always Attack without moving that never understood his functionality. |
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