" Invocated/Triggered spell" nodes need to be "skills" - due to addition of "Ferral Invocation"

it made sense before, since you couldn't really trigger attacks... but now we have an attack invocation and most of the nodes that lead to increased energy gains/efficiency... are blocked by wasted nodes that ONLY effect spells

(this also includes the invoker's spell specific trigger node)
How many arrows does it take to steal the sun?
Last bumped on Jan 14, 2026, 2:03:26 PM

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