Visibility

Just to give some feedback, from a minions-based player's perspective.

The fire areas on the ground. The ones that give you a debuff... IF they are generated by the map. As opposed to being generated by my minions. Which they do generate all the time.

It's impossible to tell the difference, which basically limits the way you can position yourself MASSIVELY. You never know if a given fire area will hurt you, or if it is safe to stand in it.

Same goes with the poison cloud effect, generated by the Skeletal Sniper command.

That extends to the way the minions block the view for other players. They should be transparent or something, you can't see a thing the way it is, if you're in a party.

They also block the animation of... I am guessing it is getting up after entering the abyss? I'm not able to tell what it's supposed to be, because my minions stand on top of my character, and I invariably try to move for a number of seconds (and it doesn't happen), but the game is probably playing some animation which you can't see in that time.
Last bumped on Jan 12, 2026, 3:21:25 PM

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