Please cut boss intros in endgame maps
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Dear Grinding Gear Games,
I know you enjoy making the players miserable. I know you want your game to be challenging. So I'm not asking you to remove bullshit offscreen one-shots from the game (though you probably should). I'm not asking you to fix the ages-long stunlock when hit while sprinting and make it 2 seconds long at max (though you probably should). I'm not asking you to make it so any lingering AoE effects that mobs can inflict cease upon the mobs' death, and remove all on-death effects (though you probably should). All I'm asking is very simple and will not, in any way, change the difficulty or balance of the game. Could you please disable boss intro speeches in endgame maps? First of all, by this point in time the majority of the player base has done the campaign at least a couple of times. We've seen (and heard) them all. Second, each one of them is at least 10 seconds long (I've actually counted, most of them are exactly 12 seconds). During these 10+ seconds there is literally nothing the player can do, only wait. This adds up to 1 minute of time wasted per every 4-6 maps. Third, if you die to a boss, not only do you lose XP, not only is your map wiped, but you have to go through the same goddamn intro animation AGAIN (insert 'git gud' comments here). It's infuriating as hell. I know it's probably not a top priority for you, but I don't think this change will involve a substantial amount of time to implement. Thank you. Last bumped on Jan 12, 2026, 2:47:49 PM
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Halt. Your rampage ends here..
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Lend me your strenght Tukohama...
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Invulnerable phase change dialog is really annoying too. It's like some power rangers "stand around while they transform" kind of narrative dissonance if you think about it.
Tavakai is probably the worst offender with like a television season's worth of dialog between the phases. Please tighten this up a bit. In general there's a lot of small animations in this game that have started to annoy me. I know they seem innocent at first but it just is a waste of time. The getting on and off the boat animations in act 4. The paddling to shore animation. The fact the caravan in act 2 has to roll to a stop before you can enter the area you drove it to. It's very small things, easy to overlook, but once you see them it starts to annoy you. Last edited by Weaver#3527 on Jan 12, 2026, 2:50:24 PM
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