The #1 trick to making a good game was "removing the bad" according to Jonathan
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- Remove Closed Halani Gate zone
- Remove Path of Mourning - Remove Venom Crypt - Remove majority of Halls of the Dead - Remove anything you see racers try to skip Notable mentions regarding last one: - Grim Tangle Una nonsense - Cemetary boss dialogue - Act boss dialogue (drop loot immediately and give credit upon manual TP). Gameplay-padding actively make the game worse. Please refrain from doing so. Last bumped on Jan 9, 2026, 2:43:50 PM
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At least remove all "cutscene" dialogues and trasitions from map bosses copied from campaign.
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" +1 |
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No offense to Jonathan, but I'm convinced he doesn't know how to make a good game.
Removing a lot of stuff could make this game better though. |
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" Why they still refuse to do this after so many years I don't know. It's like the gamma slider. At least we have it in PoE 2, but cutscene skip is still unachievable. In PoE 3 perhaps? |
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