[Bug Report] The mod "Slaying rare monsters pauses the Delirium mirror timer for XX Seconds"
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I've done about a hundred maps with the mod now and sometimes I basically have unlimited timer and sometimes I have to sprint for my friggin life to maintain the timer even though I'm absolutely blasting the entire map with ease(1k+ divine geared Arc CoA build that clears the screen every second~)
I just did a map where the mod was procc'd to 13 seconds and the timer was only extended by 1-3 seconds whenever a rare mob died. And it does not happen when killing any rare, which I assume is intentional as it might only work on the naturally spawned rare mobs on the map, but the issue was still that it only extended the timer by approximately 2 seconds at a time. I think it doesn't extend the timer when I killed Delirium or Abyss rares. ![]() Had to shorten the mod name in title to be <100 characters. Last bumped on Jan 9, 2026, 9:14:58 AM
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