Trial of the Sekhema Issues

Preface for anyone reading this post is that I am not offering an opinion on whether or not Trial of Sekhema is good or not. Just reporting bugs I am finding playing on Xbox series X.

This league the fourth floor is almost unplayable at times due to the "fog effect" obscuring the view to the point where I might as well shut off my monitor and try to play it blind. Was not an issue in 0.3 and before.

Another issue that has been going on since 0.1 is when you complete the trial there is a notification that you have completed and another that the exit is open. This message goes off repeatedly and at times requires a logout to make it stop. It isn't game breaking, but certainly annoying and if you didn't like trials it makes it another reason to not play it.

Not sure if it is intentional or not, but at times there are no rares at all during hourglass rooms on the second or third floors. I find it odd that there are consistent rares on the first and fourth floor hourglass rooms, but not the second and third floors where the third floor has a tendency to be more frequent with this issue.

Final thing that I have noted that could be intended or unintended is that relics with increases to max life and/or defenses do not affect your honor value when entering the trial. However if you buy or are granted a boon for a defense increase it raises your honor value.
Last bumped on Jan 8, 2026, 10:27:33 PM
the dust wind in test of time is really annoying.
It's cool when it works as intended but all of a sudden it makes rooms pitch black, deffo need a fix...

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