Let us interact with killed minions to keep them alive/revive them faster
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The interaction of unearth + dead minions to create the little abominations bone spiders is great! Is a step in the right direction!
Let us to bring back other minions as well! I've tried grim feast but it doesn't solve anything... Minions die anyway in early game. As soon as you summon them, they will get crushed. Last gasp is good but i want something more interactive just like the unearth. An ability that scales based on spirit so it also scales with the character level and number of skelly-boys. It may be something that can be limited and separated from skill gems like a new tipe of item with an ability (something on the left hand like shields but has an ability to revive minions soon after they died) How would it work: put the item on, has the new skill. The skill is a reaction skill based on how many revived minions have died in a short amount. They die, 0.5 seconds interval to react and press a key, some of them revive (something like life based, or priority based - let the player choose if they want the minions with less healt to return or the bulky ones). If you press the key in 0.5 to 1-2 second interval, the waiting time doesn't reset with the death of any other minion. By the way, if you keep rising the spirit pool and diminuishing the minions cost, you will end up with a lot of minions and the damage gets out of control. Set a number of minions you would like the players to have, than fix one of these resources and work the other in a way that you reach that numebr. Also, think about how many hits a minion should do to a white monster, blue monster, yellow monster and bosses to beat them... I know you don't want to let the minions live too much, but the minions alive is the source of damage. No other class lose their source of damage for 6 to 3 seconds over and over again. Please, make minions better Last bumped on Jan 8, 2026, 4:12:46 PM
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