An idea for the guild. Task system
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I want to suggest an idea for the guild variety. Now there is no sense and no gameplay associated with them.
It would be nice if you added daily tasks for them. For example, every day, a guild member can choose several tasks from the proposed list, for the completion of which he receives some rewards. The tasks could be: -Close 20 maps -Close 20 rifts -Kill 5 maps related to the undead (Grandfather from Act 1, the witch from there and the like) - Kill 5 bosses related to Vaal.(Doriani, Viper, etc.) - Spend a total of 60 minutes on the maps Naturally, the tasks can be different, these are just for example. You can also add a trust system, the more you close such contracts, the more difficult, but also the better the reward arrives the next day. As a result, for each completed task, points could be awarded to the guild or something like that, and the guilds could compete with each other Last edited by Erzherzog#1643 on Jan 8, 2026, 9:53:29 AM Last bumped on Jan 8, 2026, 3:27:33 AM
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As long as bosses are heavily buffed in parties and loot is not distributed equally between players, don’t expect to see any improvements to guilds or guild hideouts. These are dead features that were added in PoE1 mainly as selling points, and they are essentially worthless.
They’re just extra clickbait features in the market. |
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