Shade Walker Severely Limits Life and Mana-Based Builds

I’m genuinely surprised that Shade Walker is still in the game. It’s very hard to believe this debuff was thoroughly tested before being added.

Disabling regeneration, leech, flasks, and recoup effectively invalidates a huge portion of life- and mana-based hit pool builds, with very limited counterplay. In practice, it feels overly punishing rather than challenging.

Please reconsider its current design or remove it entirely.
Last bumped on Jan 7, 2026, 1:48:41 AM

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