early (shallow & superficial) poe 2 feedback

preface this with uh; having returned to experiment amidst druid; having enjoyed the monk stun-threshold gameplay-angling i find early-spell-casting somewhat shallower of that joy of stun-ramping-glee

(experienced crafters yikes)
mana gain on kill modifiers amidst the suffix modifier pool

living bomb is anti-fun gated
(wasted a skill gem on a zdps allocation)

amidst the first act found the two crypt bosses charming and the lamenter astonishingly seemingly impossibly uber for my melee range novas casting at that application adaptings led me to perching snipers strategy; but even then very; comprably perhaps more difficult than the act boss; seemingly could be tuned down and yet dawn a formative strategy adhering or forming forray

wishing for a more available batch of support-gems amidst first act
as exciting or bringing up flowings-power-formative avatar-adolescings-levelings-glee
perhaps amidst various unique encouters; or more common amongst loots from rares per zone

sprint is anti-fun gated
(what's with the i can summon volcanoes and lightnings but i haven't agility to dextrously not incapacitate myself amidst more than a jog)
{are we simulating angel avatars or bloated blokes}

temporal shield has made its way into the new game
(super yikes) *echoingly as if in a temporal shield* xD or whatever
(saw the divinity aura & mana-siphoner modifiers also) {super yikes super yikes superrrrrrrrrrrrrr yikeeeeeeeeeeeeeeees}
Last edited by Hulluhbuhloo#1430 on Jan 6, 2026, 11:12:15 AM
Last bumped on Jan 5, 2026, 11:24:26 AM

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