Act 2 is needlessly tedious

There is no reason for the player control the caravan. There are no meaningful choices to make about where to go at any point during the act.

Making the player go the the Halani gates just to be told you can't go here is so asinine and does nothing but waste the players time.

Getting the pieces for the horn the only choice that matters is to not go to the valley of the giants 1st to be able to complete the side quest efficiently.

The act would play so much smoother if we just showed up where we need to go.
Last edited by DragonSound#7740 on Jan 4, 2026, 7:31:20 AM
Last bumped on Jan 4, 2026, 7:30:28 AM

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