Endgame World Map / Leap Slam / Abyss / **Temple** Reset Idea
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GGG,
I put together a few notes and an idea for the Atziri Temple. 1. BLUF: Snapping tolerance of travel paths in World needs to be greater. In the World map, the map I just completed travels North and West. The path to the West goes right next to a Unique map. The path is so close, I'm surprised it's not connected. 2. Leap Slam needs major attention. It is based to highly on enemy targeting. Meaning, I may be able to leap up a ledge to an enemy. Same ledge and no enemy, good luck. Plus, it takes literally seconds sometimes for the skill to actually action. Seconds, in this game = death. 3. Abyss ends, no more monsters, but there's often times one more abyss hole left open and active. No monsters around at all. 4. ** Temple ** Way back in the early day in POE2, I recall a time when a small node or notable was redone in the passive skill tree, and due to that, the entire tree was reset. However, during that reset, we had all of our points available to spend how we wish in the tree. IF you plan to reset "everyone's" temple then I propose the same methodology. EVERY room people spend hours setting up are kept. Once the temple is reset, everyone can then re-place their previously saved room in an order you approved. That way, you get your reset, and the players don't have to farm rooms again. Kind Regards Carto Last bumped on Jan 4, 2026, 12:55:45 AM
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