Amanamu's Gaze - unintended behaviour? 1-2 div??

I recently tried using Amanamu's Gaze (AG) socketed into a Darkness Enthroned belt "boots" type. And while I did totally skim by the last modifier text Other Modifiers to Movement Speed except for Sprinting do not apply and cost myself the currency. I expect these interaction weren't considered when creating and limiting this items usefulness.

Trial of Sekhemas - Hare Foot (40% movement speed increase) Boon DOES NOT take effect.

Acceleration Shrine DOES NOT take effect on movement speed.

Sprinting - does not take into consideration the % increase you have from walking and thus you sprint SLOWER ie base sprint speed with 0% boost.

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Opinion: Movement speed is a chase item (pun intended). I don't understand the friction against allowing players to move faster by stacking modifiers, augments or otherwise. Rune of the Chase was limited to 1. AG is limited to 1 AND you can't stack it with your boots or additional augments such as Rune of the Chase.

You need 300 SPIRIT to full saturate AG with "100% increased socketed effect"... You need 600 SPIRIT without it... nobody is saturating this to 40%. I could understand if the 100% increased effect lead to 80% movement speed. But this is not strong enough to warrant the cost of the belt, the cost of the augment or the value in skipping Headhunter.

thanks
Last bumped on Jan 4, 2026, 12:08:28 AM

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