Some more Temple rant

I understand that temple rewards were overturned ,at the same time suddenly everything in maps got a decent price hike cause people farmed temples.But the loot should be totally nerfed as it did .

Now about the way you build it.
I like the idea about variety but have you seen the requirements to connect rooms ?
Basically powering your golem works is impossible without road.
Some rooms connect only to 1 type and can't be upgrade further than 2.
Using band aid fixes that have zero consideration behind your own game mechanics doesn't make sense.
Applying such a patch without full reset to temples doesn't make sense and at the same time resetting would take people time away.
It doesn't need a lot of common sense to understand it was not the time to do it without giving a catch up mechanic to the casual players.

Temple was fun cause it made you want to upgrade your character.
The endgame right now can be fully done with 20 div builds.
Constructing it is fun ,rather than running maps and screaming in all the bad layouts (and I don't consider the majority of maps having bad layouts anymore but some just are horrendous).

Now what I am supposed to do build slowly and pray for the rng to get 3 rooms that will make the last of my chain rng ?
Cause I seriously don't feel it s fun mechanic to randomly place rooms and somehow you get something ,sometimes.
Atziri strat ?this died too cause you can't lock a road ,only boss that you need to do predo stuff to enter.

League mechanic should be the spotlight of the league.Like abyss was the spotlight and fun.

Sadly blizzard doesn't like fun.

Last bumped on Jan 3, 2026, 3:56:10 PM

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