Movement Speed is unbalanced
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My minion build is so slow it almost puts me to sleep, and now I saw someone playing with 280% move speed 82% dmg reduction reverse chill build on Twitch.
Why are there such big differences? Please fix this, GGG. All classes should be able to become similarly strong and fast in the high endgame. Last bumped on Jan 3, 2026, 12:17:02 PM
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" Not quite right. Warriors in heavy armour shouldn't be able to move as fast as a ranger. But the whole concept has flaws, which could be resolved by removing Evasion as a armour stat and make certain bases give "evasion" like "deflection" for the amount of armour you get on them. Also ES needs to be nerfed immensely. As much as CI shouldn't make people chaos immune. IF they would make that and force people once again to actually care for anything else except damage, we would get to a point were defenses and movement speed changes could make sense. |
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Have you played melee?
If anything warriors should move faster and rangers should move slower. Because as melee you must constantly run around the boss to avoid attacks you barely have time to attack. While rangers attack while they move. |
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