We need more invulnerability phases on bosses
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<s>There are many bosses with invulnerability phases, like Syvora siren that can be invulnerable while being rotated in the pool spawning mobs or jumping around edges, Napuatzi while infusing soldier's spears, Chimera while flying and so on. These mechanics bring so much joy fighting those bosses and make us feel very immersed in POEs atmosphere, so we need more of such mechanics, preferably with as low time possible where we can hit them in between of such phases. Each boss should have at least 2-3 minutes of invulnerability phase, with no more than 2-3 seconds. But don't make it like in Crowbell fight, he has too obvious and limited invul phases it's boring. We need infinite phase cycles, that don't even require specific health triggers. Please add invulnerability phases to all bosses. And if you feel lazy to implement animations and mechanics it's ok, just make bosses immune to all damage. That should be much more fun!</s>
Last bumped on Jan 1, 2026, 2:35:57 PM
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We don't need more garbage to slow down the game. Every aspect is already a slog.
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-1. tf do you even need that for?
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+1
poe2 is already too fast and too easy. |
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" There's no such thing as the game being too slow. It's not about what the majority wants, but about what was promised in a video several years ago that showcased the only correct speed and to the few players that feel owed on a single video. Someone even said 0.3 is much faster than 0.4, so the debate is closed. This is the vision and where this game is going whether we like it or not, at least that's what I've seen some people say on this forum. The council will let us know when the game is slow enough. Last edited by Oinkaments#6390 on Jan 1, 2026, 1:12:37 PM
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" Don't forget Bahlak and the large scorpion, they spend more time invulnerable than not, but there is still a 2-3 second window when players could damage them, this simply won't do! Need to increase bahlak tornado duration to 60 sec. And his wind line salvo to 15 casts, for proper "roll twice, get stunned, get killed while stunned" Vision. |
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" Bahlak is only once invulnerable while he is in his tornado, which you can skip by doing enough damage. When is the scorpion invulnerable? |
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I like how gameplay is frustrating so much for so long time already and people used to it so much they can't even understand fat sarcasm thinking this is legit gameplay improvement suggestion, lol.
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" Unless you are running proxy build, you cannot damage bahlak when its firing line aoe, as you'll be rolling like a hedgehog. Bahlak also performs various air dashes. By scorpion I mean the one from sanctum floor 3, it also has campaign and map boss versions. Scorpion tunnels underground for a long time so most of the fight you just run around and wait until it unburrows. Sanctum version can be forced to unburrow with pressure plate, but this will also cause darts to be shot all around, so safer to wait it out anyway. There is also shark with 2 limbs map boss, it also barrels underground a lot, and is invulnerable during attack animations. Edit: as for "you can skip by doing enough damage", yeah, I know this is how poe should be played. And yes, it is still a shit boss design. Last edited by Echothesis#7320 on Jan 1, 2026, 2:39:15 PM
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