"Dodge only" Keybind is needed. (Especially with blink).

I like the sprint mechanic. But paired with blink, it has caused so many deaths because the sprint animation happens almost immediately after blinking. Even when I try my best to just tap space quickly with the intent of teleporting ONLY.


An option in keybinds like "Dodge without sprint" so that the button ONLY dodges, or blinks would fix this issue and would be super easy to implement.

This is fixable on our side by using tools like AHK or keyboard macros etc, but that shouldn't be neccessary.
Last bumped on Jan 1, 2026, 10:20:49 AM
+1
+1. Or just split sprint and dodge buttons which have been suggested a lot already.
+1 sometimes you just intended to dodge but the sprint is triggered and character getting killed in the process
I believe they did it on purpose, they could fix this in 0.3. Blink doesn't fit with "The Vision", they nerfed it in a very subtle way.

I hate sprint, because now GGG have perfect excuse to NOT shrink gigantic empty maps, to NOT reduce campaign length. It's a cancer in form of game mechanic. Existence of sprint blocks implementation of a real solution.
+1 absolutely needed. i have died many times to accidentally sprinting.

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