One year and no controller swapping?

It begs the question, are the supporter packs actually helping the developers "support" development.

Obviously this is one example, but the haywire grenade that went off inside this game is just leaving WAY too many untouched issues to just ignore.

I personally think it's crazy to soldier on like the game is not actively in a horrid state.

A year of non honored promises, a year of shifting focus and goalposts. A solid year of hacky, broken, glitching content that still is in that current state.

When chisels start spawning in 2 are we even going to try to pretend you are parsing these as two different games anymore?

We only had these expectations of a rapid, healthy constantly tuned gaming environment because well... the words came out your studios mouth. A ton of us who bought in now have some serious buyers remorse and it's kind of clear what the future of this game looks like. We bought a serious lemon.

The communication is also poor and not what you promised at the start of the year either only compounding the frustration for dejected players.

I hope you manage to turn this around, I won't be here buying things for quite some time if ever again. Best of luck. Happy new year.
Last bumped on Jan 5, 2026, 4:36:16 PM
One year and counting...
somehow async trade was more important than a basic control feature.
I just don't think a year is realistic to NOT work something like that out.

I'm assuming the engine built in 2007 is not able to become much more than what it is.

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