Extra Damage As *Chaos,Fire,Light,Cold in Maps is too punishing

Hi GGG,

I am playing as Druid Wolf. Notice that as long as there are two extra damage mods in a map that I have, I almost guarantee to die from it. Armour build cannot avoid attacks; each one of those mods is very damaging. Please assess again and lower the damage values.
Last bumped on Dec 24, 2025, 7:22:23 AM
A lot of the modifiers are comically annoying or too punishing, in my opinion. Stack 0 portals on top of this and it's actual hell. Even with a 50d+ druid wolf I still get randomly fucking one shot sometimes, it's ridiculous lol.
Well, if you could grab a new class, with new skills, no theorycrafting from community at all, and reach endgame without any problems, i would say the game was in a bad state.

Besides that, there are ppl thriving through content with wolfs, bears and wyverns. My bear clears any mod, sometimes i die to bosses, but 95% of the time i clear the map without looking into mods. But i did a lot of resarch in poe ninja 2, watched some streams. Im not a genius.

I dont wanna be rude, i have no intention to diminish you guys. But its prob just a learning curve and skill issue.



Obs - One of the best things i had with this bear build happened while i was thinking about how to solve my deaths in 6-8 mods maps. It was a hard work. Thank god it wasnt easy, otherwise this game would feel like last epoch, where it doesnt matter what you do, because you will clear content anyways. Just like a mobile game

Last edited by zepberonha#9748 on Dec 24, 2025, 7:27:09 AM

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