Presence radius is way too small and makes minion/aura/scepter builds feel trash.

I tried playing a minion build again as a second character in 0.4. It's just so painful. Mousing over the presence keyword and seeing almost all of my minions WAY outside of the 4m presence indicator is depressing. ~9m looks like a decent investment goal if I want all of my auras effects to be near 100% consistency. That's like 400% increased AoE to make the circle that size.

Let me ask a question. Would people NOT want a bigger default presence radius? Like seriously why is it so damn small? It used to be 6m default and then it got nerfed with the addition of The Deepest Tower unique that isn't even in the game anymore. Why are minion builds suffering for the sake of balancing a disabled unique item?
Last bumped on Dec 24, 2025, 4:45:20 AM
And that's the reason I went with Skeletal Warriors and Skeletal Storm Mages (ranged).
Mages stay near me, I can buff them and attack enemies from afar.
Warriors are for tanking, "buffing" (Muster on mages) and slight DPS increase.

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