My opinion of POE2 (0.4) ... why i stop for the moment
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Hello all exiles,
Iam not english native so please forgive me if there is some translations issues on what i would want to mean. First of all, i would like to explain how i love Path of Exile ! I started to play a few time later Necropolis Leaguestart ( april 2024 ). Since this time, i played around 3500 hours on POE1 and 2100 hours on POE2 ( steam records only ), its huge but i was AFK a lot of this time so it can be easily divided by 2 or 3 i think. It stay huge at all... I continue to learn about the game, the licence is huge. But i feel bad things about the second opus. For me, the betters ideas of POE1 are not included in POE2... First of all, the gameplay speed, nervosity. On POE1, this nervosity is an essence of the game. travel skills, Flasks, mageblood, etc. For mapping, this is one of the fun keys. And i don't feel it in Poe2, and iam not alone. i know that some players gets fun in very endgame ( temporalis or others ). But it would start far before to keep players in game. About the dev priorities... Iam not sure to create a new content in a new league every 4 months on a EA game not finished is a very good idea. There is many, MANY issues to solve BEFORE create new contents. This kind of dev way take all working time of the studio and during this time, core problems are not solved. The endgame of POE1 is the better endgame i ever seen anywhere, from far ! but the endgame recipe of POE2 is very far from the success of the POE1 endgame in my opinion. I dont tell to copy/past, but to take inspirations (voidstones, delve, hiest and alternate ways to mapping). For me, its my experience : Low gameplay > no really fun Map > Not enough choices and liberty > Stop game. And iam sad to write this post. I write it because i hope really about POE2 to become the ARPG of the next decenny. But for the moment, iam not sure. Last bumped on Dec 23, 2025, 1:09:01 PM
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