Reproducable server timeout when spamming totems really fast
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poe2 version: 0.4.0c
I just started playing Trypan's Tawhoa's Tending Totem Titan Build - https://www.pathofexile.com/forum/view-thread/3848066/page/1. That build spams totems really fast to make them die and kill enemies with explosion. Since I respeced into this build yesterday, it crashed the game (triggered a disconnect to be precise) on 10 map instances in a row. It renders the game unplayable for me on this build, as I don't know what precisely makes the game crash, and is 100% reproducable with the following steps: - start the game on my char: ThirdNotDruid - open any map - run the map for about 20-30s - the game freezes, I see that my gpu and cpu are working properly, but my network connection times out - i am kicked out to the login screen I'd like to add that I never had any issues on any other character than this in poe2. Last bumped on Jan 8, 2026, 1:06:18 AM
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The problem still exists as of latest patch and is 100% reproducable.
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Just to clarify - when this occues and you log back in, is the Map still accessible?
If not, this issue triggers server-side instance crashes and is gravely serious. Otherwise - it reliably triggering disconnections isn't great, but the distinction makes a very big difference. Having spent thousands of euros on Path of Exile over the years, I will not be further supporting it financially until and unless GGG resumes offering Technical Support. Last edited by Sarno#0493 on Jan 6, 2026, 9:28:47 AM
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The map is inaccessible when login back in. All teleports to the map disappear.
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