Invisible mobs and textures
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I'm having the problem with update 0.4, where many mobs don't load and remain invisible. The same applies to map textures, as with breach.
Strangely enough, when you die and have a very long black loading screen the textures become visible. Last bumped on Dec 23, 2025, 3:43:09 PM
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this will force the assets to load before the map finishes loading rather than on the fly
Steam Launch Options (DX11 – most stable in my testing): --renderer DirectX11 --noasync --waitforpreload |
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" It helped somewhat, but there are still occasional invisible opponents. |
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