Invisible mobs and textures

I'm having the problem with update 0.4, where many mobs don't load and remain invisible. The same applies to map textures, as with breach.

Strangely enough, when you die and have a very long black loading screen the textures become visible.
Last bumped on Dec 23, 2025, 3:43:09 PM
this will force the assets to load before the map finishes loading rather than on the fly



Steam Launch Options (DX11 – most stable in my testing):
--renderer DirectX11 --noasync --waitforpreload
"
this will force the assets to load before the map finishes loading rather than on the fly



Steam Launch Options (DX11 – most stable in my testing):
--renderer DirectX11 --noasync --waitforpreload


It helped somewhat, but there are still occasional invisible opponents.

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