"Skill Gems have no Attribute Requirements" doesn`t work



Why do I still have a requirement for skill gem? This looks like a bug
Last bumped on Dec 22, 2025, 5:42:44 AM
I'm experiencing the same thing.
Follow-up:

So I've found that if I change my attributes in the passive tree to meet the requirements then equip the gem, then go back to the passive tree and change the attributes, the gem remains active and usable. You still need to meet attribute requirements for the support gems, but this seems to be the work around (unless this is actually what is intended - hopefully not).

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