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Hello,

this seems to be a really good patch. The endgame feels very good at the moment. I played with my Stormweaver around level 80. Ice nova is pretty useful. I like the combo gameplay of having to manage your infusions to be able to clear screens. I was criticising the whole screen clear nature of the endgame before, but because the mobs often times come in multiple waves and there are mechanics that make you not be able to clear screens repeatedly, like unleash or infusions, I am actually thinking this is very good as it is. I really had the feeling of having some interaction with the mob waves. I use ice nova with an infusion, snap to get more infusions and kill some mobs, hold up my shield, block some projectiles, maybe use incinerate with my wand and shield, use ice nova again when unleash is ready, firestorm to zone and do extra damage and so on.

It's really hard to describe why it is good as it is right now, but it really feels like an improvement, especially the increased hp of the mobs in endgame. I think I know why you did this. There are many skills that have a lot of screen clearing potential, so just adding more mobs in higher tiers would not increase difficulty or fun, in my opinion.

I have played druid and I like it. I am not sure whether the shapeshifting skills are balanced. I found that the spells are very powerful. I am not grudging about the fact that gaming stereotypes are being used here, like the bear being tanky and wolf being "nimble".

I really like where this game seems to be heading. Building your character seems challenging and the decisionmaking seems to tickle my brain in the right way.

Not sure about the incinerate changes. Was that a nerf or a buff? Feels like a nerf. Some skills feels very powerful while others seem a little too weak, but the direction seems promising.



In kind regards
Last bumped on Dec 16, 2025, 2:54:37 AM

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