Screen flickers on the Atlas
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When moving the camera on the Atlas Screen, the screen may flicker momentarily.
Specifically, the issues are as follows: ・Lines connecting points move momentarily ・Background model textures fail to display correctly for an instant This significantly detracts from the Endgame experience, so I hope it gets recognized and fixed soon. I will attach an image showing the issue. https://imgur.com/psvJ4do ![]() https://imgur.com/r0SOT7o ![]() https://imgur.com/CLdNzD6 ![]() Last edited by Maired#1372 on Dec 15, 2025, 8:11:17 PM Last bumped on Dec 15, 2025, 8:18:44 PM
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I'll paste the settings here. This is happening in both DX12 and Vulkan.
https://imgur.com/F8P0NlL ![]() https://imgur.com/a/kTTwkOe#LCpFOSE ![]() |
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This issue also occurs in 0.4.0b.
Clearing the shader cache does not resolve it. |
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