Seasonal Vaal Mechanic - Urgent fixes/Changes needed

I love the new seasonal mechanic so far however it needs some major hotfixes ASAP, we need the ability to stack and save up runs in some manner. I can't count the number of times I fill out one and lose it somehow as well. I would argue most players want to stack the runs up and spam a bunch instead of being interrupted mid map run with half a loot bag and/or goal to finish.

It would be nice to have 3-4 open the vaal area for casuals or the ability to have more than one area in a map occur more often or just occur in general.

Clear explanations on what deaths cause a run to end architect one shot me at 75 run ended but other deaths run goes on?

Mobs have stupid aoe auras that instantly pop just delaying your gameplay very few people can tank that as melee it just makes the Vaal game boring for melee and easy for ranged this needs an instant fix either delay the aoe for 5-10 seconds for all mobs or only do the aoe at the start for lvl 90+ players. I can easily dodge it, its not a skill issue its just boring sitting and waiting 24/7 for on spawn/on death effects.

There is zero point to click white chests or blue chests GG uniques are gated by certain bosses or certain content would be nice to have some godly random drops like diablo 2 had in terms of high runes from chests. Just increasing currency rates from chests does not solve it.
Last bumped on Dec 15, 2025, 7:15:54 PM

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