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0.4.0b Patch Notes

0.4.0b Patch Notes


Fate of the Vaal League Changes and Bug Fixes

  • Added additional modifier options and buffed values for Vaal Unique Modifiers on certain weapons and body armours.
  • Added an Identify Items option to Doryani in the Vaal Ruins.
  • Add an option for Physical Damage to roll as a Vaal Unique modifier on The Adorned with using a Vaal Cultivation Orb.
  • Fixed a bug where crafting benches in Atziri's Temple could sometimes be unusable in party play or couch co-op.
  • Fixed a bug where the Corruption Chamber Rooms in the Vaal Ruins were not activating, causing the room to be incompletable.
  • Fixed a bug where various skills used by Xipocado, Royal Architect wouldn't end correctly when defeated.
  • Fixed an issue where Atziri's Temple sometimes created incorrect doors in the main area.
  • Fixed a bug where the Vaal Modifier on the Corona of the Red Sun Unique Helmet was incorrectly granting negative Presence Radius instead of positive.
  • Fixed a bug where the Vaal modifier on the Soul Mantle Unique Body Armour which provides Energy Shield was not being considered as a Vaal Modifier.
  • Fixed a bug where the attribute requirement modifiers on The Vertex Unique Helmet could not be modified by the Vaal Cultivation Orb.
  • Fixed a bug where players could get sucked into the floor when an enemy appeared from an Ancient Beacon.
  • Fixed a bug where players could get stuck in a state where they were no longer able to perform actions during an Ancient Beacon encounter.
  • Fixed a bug where caged Quadrillas in Viper Barracks could preemptively leave their cages and were immune to damage.
  • Fixed an issue where some checkpoints in Atziri's Temple could not be interacted with on controller.
  • Fixed an issue where you could not inspect Player 2's Temple in couch co-op.

General Changes

  • Increased the chance for Tablets to drop.
  • The Searing Heat Notable Passive Skill now provides 10% faster Ignites instead of 8% reduced Skill Effect Duration.
  • Zenith II Support now has a Cost Multiplier of 100% (previously 120%).
  • You can no longer gain fuel for Incinerate while your Spell Totem is using Incinerate.
  • Commanding minions to use a skill while you are shapeshifted no longer reverts you to human form, except for channelled command skills.
  • Abyss Precursor Tablets will now be placed in a Stash Tab that has the Fragment Affinity applied to it.
  • Reduced the movement speed and tracking of Krutog, Lord of Kin's Foot Stomp Fissure Skill.
  • The Flesh Poppet Unique Talisman's "Modifiers lost this way are lost after 30 seconds or when you next Shapeshift" modifier can no longer be scaled.
  • Updated Feral Invocation's description to clarify that the attacks are not triggered.
  • Updated the description on Shaman's Reactive Grown Notable Passive Skill to clarify that the less damage modifier provided by Adaptations is a single modifier which changes value based on how many Adaptations you have to that Element, rather than each Adaptation being multiplicative with each other.
  • Inscribed Ultimatums, Relics, Tablets, and new Jewel and Armour modifiers now have a more appropriate gold value to vendors.
  • You can now only have one Level-up effect equipped at a time.

Bug Fixes

  • Fixed a bug where the additional Rare Monsters are spawned from Abysses in Map modifier on Tablets was applying to each pit when combined with the Sprawling Rapture Atlas Passive Skill.
  • Fixed a bug where Bear form's dodge roll travelled ~30% further than Wyvern, Wolf or Human dodge rolls.
  • Fixed a bug where returning to areas through portals subsequently opened after the first would return you to the location you initially opened a portal.
  • Fixed a bug where Briarpatch could not deal critial hits. It now has a 10% base critical hit chance.
  • Fixed an issue that could occur on consoles where the environment would suddenly turn red.
  • Fixed a bug where the Titan's Colossal Capacity added inventory slots could not be accessed when using a controller.
  • Fixed a bug where Wing Blast could miss targets if you had high attack speed.
  • Fixed a bug where the Boss arena entrance for the Frozen Falls Map could be blocked.
  • Fixed an issue where you could not Recombinate Talismans.
  • Fixed a bug where using the Toxic Domain skill with a spear and an empty off-hand would not work and would leave the character walking slowly in an odd pose until the next still performed.
  • Fixed a bug where the entrance to the Trial of Sekhema's would fail to close properly after entering and activating the Trial.
  • Fixed a bug where Summon Spectre, Tame Beast, and Disciple of Varashta's Ruzhan could not be supported by Spell Echo or Spell Cascade.
  • Fixed an issue where The Frostborn Fiend Map Boss was dealing no damage with some of their attacks.
  • Fixed an issue introduced in 0.4.0 where The Prisoner Boss' self-heal wouldn't be stopped when hitting him with any of the Ballista in their arena.
  • Fixed a bug where the Double Vision Unique Crossbow was not triggering Gemini Surge when reloaded.
  • Fixed a bug where Enervating Nova was not functioning correctly with Astral Projection Support.
  • Fixed a bug where damage could bypass Energy Shield with the Embrace the Darkness Acolyte of Chayula Passive Skill allocated.
  • Fixed a bug where casting Volcano from a shapeshifted form could fizzle at specific amounts of cast speed.
  • Fixed a bug where Moment of Vulnerability could fail to create Visages if there's no unoccupied area nearby.
  • Fixed a bug where Briarpatch quality was trying to Maim enemies (which doesn't work with spell damage) instead of Hindering them.
  • Fixed a bug with Elemental Surge, Chaotic Surge, and Gemini Surge where you could gain the benefit on more projectiles than the number of stacks you had.
  • Fixed a bug where Astral Projection support was not functioningly correctly with Plague Bearer.
  • Fixed a bug where Shrine effects would not display while shapeshifted.
  • Fixed an issue where some channeled skills could not barrage.
  • Fixed a bug where Briarpatch could not be supported by duration-related support gems.
  • Fixed an issue where Shred would fail to dash to targets when using the click to move input method.
  • Fixed a bug where Walking Calamity would stop spawning meteors if you switched weapon set but remained in bear form.
  • Fixed a bug where using a skill (particularly channelled skills) from another weapon set would weapon swap but fail to use the skill when both weapon sets were in the same shapeshift form.
  • Fixed a bug where various minion command skills were using the minion's line of sight to determine their target instead of the player's line of sight.
  • Fixed a bug where the Lich's Eldritch Empowerment Passive Skill was displaying the amount of life sacrificed as if it was the amount of damage granted when sacrificing life (i.e. it displayed as granting 5% more damage instead of 30% more damage). This is purely a description update.
  • Fixed a bug where Elemental Equilibrium's stated order of infusion creation was the opposite of its actual effect. The description has been updated to match the effect.
  • Fixed a bug where Skeletal Reapers could sometimes stall in their invulnerable form.
  • Fixed a bug where animal shapeshift forms would display strange head movement while sprinting.
  • Fixed a bug where Savage Fury would fail to play a shapeshifting animation or grant a buff when used while in human form.
  • Fixed a bug where Bear and Wyvern forms would not always play appropriate animations when light stunned.
  • Fixed a bug where Manifest Weapon's talisman form would superimpose on other weapon types.
  • Fixed an issue where the Unforeseen Consequences Unique Tablet did not sell to vendors for the correct amount of Gold.
  • Fixed an issue where Talismans were not appearing for trade in Ruhaki's inventory.
  • Fixed an issue where the Oisín's Oath Lineage Support was missing from the Currency Exchange.
  • Fixed a bug where selecting the Impale Chance node in Everlasting Bloom and Deadly Thorns cluster was difficult.
  • Fixed a bug where Lunar Blessing's Moonbeams did not describe the number of additional beams created on hit.
  • Fixed an issue where you could not scroll through the Game Options when using a controller.
  • Fixed a disconnect that could occur when modifying equipment or passives while having multiple minions.
  • Fixed two client crashes that could occur when using a controller.
  • Fixed a client crash that could occur in party play.
  • Fixed a client crash that could occur on Xbox.
  • Fixed two client crashes.
  • Fixed three instance crash.
Has any exile really been far even as decided to use even go want to do look more like?
Last bumped on Dec 15, 2025, 3:33:21 PM
f
what about performance?
Last edited by Cutos#7471 on Dec 15, 2025, 3:32:02 PM
First ish
cat is rue
FIX CONSOLE CRASHES
nice
Last edited by dennis_poe#1379 on Dec 15, 2025, 3:31:06 PM
I am not a cat
rue is a pest
Rue something something

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