King of the Faridun body armor: floating mode, dodge and shapeshifting
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When armor is in floating mode you have delay after dodge before you'll start running even in human form.
It's annoying but at least animation works fine. When you shapeshifted there is a janky animation's glitch when transitioning from aforementioned delay to running animation. Please fix the delay :) Last bumped on Dec 15, 2025, 4:03:11 AM
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Can confirm
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