What's the point of Rarity on gear in PoE2?

I used to think that rarity on gear wasn't so bad but then when I started thinking about why is there rarity on gear at all and why not just put everything on maps and the only marginally meaningful reason I can come up with is that it allows a 0.001% of players to go Aura bot builds and stack 500+ rarity for their team play and farm a few mirrors in the few first days of the league and essentially command the economy for the lest of the league while simultaniously fucking over the 99.999% of the rest of players. If this is true, just put it all onto maps, remove it from gear - WE DONT CARE about the 0.001%. This league, I'm probably going to skip all this rarity nonsens and start farming high end crafting bases with negative rarity.
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Last edited by MetalGoose#4496 on Dec 12, 2025, 11:08:06 AM
Last bumped on Dec 12, 2025, 12:21:01 PM
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Last edited by xPiranha#4678 on Dec 12, 2025, 12:11:42 PM
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I used to think that rarity on gear wasn't so bad but then when I started thinking about why is there rarity on gear at all and why not just put everything on maps and the only marginally meaningful reason I can come up with is that it allows a 0.001% of players to go Aura bot builds and stack 500+ rarity for their team play and farm a few mirrors in the few first days of the league and essentially command the economy for the lest of the league while simultaniously fucking over the 99.999% of the rest of players. If this is true, just put it all onto maps, remove it from gear - WE DONT CARE about the 0.001%. This league, I'm probably going to skip all this rarity nonsens and start farming high end crafting bases with negative rarity.


This just in! You can do the exact same thing if you like.

player skill issue right here.

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