Revert every single monster nerf done since 0.2
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None of the global health nerfs to monsters or bosses are warranted anymore (and weren't then either tbh).
Players are much more powerful, you are buffing most skills by 50%+ in 0.4, and druid is a hero class. Monsters are far too weak already and now players will be stronger, why are those nerfs still in? Revert them. The game shouldn't be a god mode simulator for...oh wait, there's no end game, so that's all it is. D4 tried this "god mode" simulator strategy, it failed, no one wanted that. Why are you making the worlds first D4-like? Revert the monster changes, make the game have some semblance of difficulty again. Thanks. Last edited by ShiyoKozuki#4168 on Dec 11, 2025, 8:48:09 PM Last bumped on Dec 12, 2025, 5:35:48 AM
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Wasn't the main issue with 0.2 that every single mob had become a master at animation-cancelling?
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
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