Why Nerf so hard the Supp-GEM Nova Projectiles so hard??

Why GGG, this GEM was never OP but it gave us much fun and builds diversity (for me) and i think i am not the only one.
The new Nova Projectile 2 with a 8 second cooldown kills so many builds now.

I dont understand this :(:(:(:(:(:(:(:(:(

I am the only one who thinks this now?

Last bumped on Dec 14, 2025, 5:58:53 PM
they nerf everything that people enjoy. i dont understand it either.
They nerfed it because almost every lightning arrow build was using it.
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SaiyanZ#3112 wrote:
They nerfed it because almost every lightning arrow build was using it.


Every "all kind of projectiles build" was using it, from bow to maces :D
Last edited by IILU81II#8410 on Dec 9, 2025, 5:51:16 AM
Many Projectile abilities became viable on mapping thanks to that gem, but pack size reduction may compensate for the loss, so we'll see how it goes.
Last edited by Evergrey#7535 on Dec 9, 2025, 5:52:01 AM
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IILU81II#8410 wrote:
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SaiyanZ#3112 wrote:
They nerfed it because almost every lightning arrow build was using it.


Every "all kind of projectiles build" was using it, from bow to maces :D


I preferred using Sione's Temper because it didn't have a damage penalty (only tried out Frostbolt CoA for a bit)


Gain 1 Wildshard on casting Supported Spells
Supported Skills have a 20% chance to fire 8 additional Projectiles in a circle per Wildshard
All Wildshards are lost when Supported Skills fire Projectiles in a circle



Can't find it in the patch notes so it's still around. Doing the math, on average it's an extra 2.5 projectiles per cast without a damage penalty.
Last edited by SaiyanZ#3112 on Dec 10, 2025, 4:07:22 AM
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they nerf everything that people enjoy. i dont understand it either.


the supp gem is not the problem for some op builds, nerf the skill or herald of lightning but not this supp gem.
there many other ways to do it i think.

lets see
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"
they nerf everything that people enjoy. i dont understand it either.


the supp gem is not the problem for some op builds, nerf the skill or herald of lightning but not this supp gem.
there many other ways to do it i think.

lets see


they nerfed LA deadeye pretty much every way possible. this wasnt the only nerf to the build. funny thing is LA deadeye will probably still be the most played build yet again
This gem is not the problem GGG! Your skill fun factor is! NOBODY WANTS AN ARPG WHERE THEY ROLL IN THE MUD FOR 5 MINUTES TO CLEAR 5 MOBS OUT OF 200 with "one action one button press kind of play!"
Sometimes looking for trouble gets trouble to look for you.
"
SaiyanZ#3112 wrote:
I preferred using Sione's Temper because it didn't have a damage penalty (only tried out Frostbolt CoA for a bit)


Gain 1 Wildshard on casting Supported Spells
Supported Skills have a 20% chance to fire 8 additional Projectiles in a circle per Wildshard
All Wildshards are lost when Supported Skills fire Projectiles in a circle



Can't find it in the patch notes so it's still around. Doing the math, on average it's an extra 2.5 projectiles per cast without a damage penalty.


It only work with Spell.

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