[Build of the week submission] Enceladus Titian - Rupture of the earth
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Enceladus titan build guide - BrutalSarh.
https://www.youtube.com/watch?v=XlsEuyM7EFs POE Ninja link: https://poe.ninja/poe2/profile/Saargh-1509/character/BrutalSarh Enceladus titan build guide. This build uses Ancestral warrior totems to spread volcanic fissues, with jagged grounds which with Stampede are exploded for massive explosions, aftershocks from the slam and the fissure damage (fire and ignites). Core mechanics Volcanic Fissues & Jagged ground effects 1. The build uses Ancestral Totems with Volcanic Fissures laying down Jagged Grounds, which set off multiple explosions of physical damage. 2. Stampede's final attack explodes the jagged grounds, along its path and near by. This sets off the connecting Fissures, exploding any connected Jagged ground for multiple lots of Physical Damage. 3. Auto explosions: The Totems can lay down a Fissure with Jagged Ground upon an already exploding Fissure, causing a chain reaction. 4. The Final Slam of Stampede or any other slam, causes Aftershocks to also spread along the Fissures. Adding another damage type. 5. The Notable Spike Pit is used to increase damage taken by 10%, this is for all of the stages and types of damage and stacks a lot. 6. Jagged Ground slowing effect is increased to 33% helping to stall mobs in the areas of jagged grounds to receive more damage. Endurance Chargers Extra Endurance and generating it is core to this build, and it is maximizing the use of them; 1. Ancestral Totems require 3 Endurance Chargers. 2. Skill Gem Jagged Grounds 1, Supporting skill uses an Endurance charge to lay down a Jagged Ground. This seems to count just the application of the Totem Endurance charge, as it consistently creates a lot of Jagged Ground. 3. Passives; Grit and Endurance add +3 to Max Endurance charges and other effects. 4. Grit's surround nodes give an increased of 90% to Armor for 4s after uses of an Endurance charge - thats use of Totems and creating Jagged Ground. Being an Armor Stacking build it helps. 5. Passive Endurance surround nodes is used to extend the duration by 60%. Helping between fights. Damage Mitigation and Sustain 1. Armor stacking, with support of Passives and Notables, Including Honorless and Grit's amour increases. 2. Scavenged Plating adds 40% more Armor. 3. Above cap of 93% Amor applies Elemental damage, this is increase significantly from the preceding effects. Hence why I don't worry about Elemental Resistances. 4. Crit Damage reduction, 49% Crit damage reduction from my body armor & 200% from Passive Blade Catcher. Life Leech 1. Notable Fast Metabolism is used so Life Leeches continue past the life cap, meaning it fills any taken damage during that period. 2. I leech life from approx 43% of damage. 3. Notables and nodes extend that period of leech to 1.86s duration. 4. Leeches stack from multiple sources, I have seen 1000-1500 life per second Even with a small health pool ~1700, with armor stacking and nearly continuous life leech, I have very good survivability. Late in the season I know. I had a ton of crashes in this patch, meaning I couldn't play much near the end. I had no slow down even in end game at league start :(. Last edited by Saargh#1509 on Dec 10, 2025, 9:50:37 PM Last bumped on Dec 10, 2025, 9:48:34 PM
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need to delete
Last edited by Saargh#1509 on Dec 10, 2025, 9:50:09 PM
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