HMMM!? seems to be a bit of a discrepancy between tablet types dropping...



Did GGG forget to code a 0 or 1 somewhere for ritual tablets? Because as an SSF player... no omen crafting is ass
Last edited by Arludan#5475 on Nov 26, 2025, 6:32:49 PM
Last bumped on Nov 27, 2025, 10:37:37 AM
Tablets drop from corresponding mechanics.

I know you think you are making a point, but since we do not know what type of mechanics you have been running...

Your screen shot is absolutely meaningless.

If anything it shows that you have been running only expedition and breach.

Because those are the splinters you have.

You should use three types of different tablets, and force (well not force but ..) ritual random generation.

Also without showing your atlas tree...

Last edited by Skellymancer#5263 on Nov 26, 2025, 6:25:39 PM
"
Tablets drop from corresponding mechanics.

I know you think you are making a point, but since we do not know what type of mechanics you have been running...

Your screen shot is absolutely meaningless.

If anything it shows that you have been running only expedition and breach.

Because those are the splinters you have.

You should use three types of different tablets, and force (well not force but ..) ritual random generation.

Also without showing your atlas tree...



Nope, not meaningless but nice gaslight attempt.

I literally said I'm SSF, I run ALL mechanics.

You missed delirium, and I run those because those are the ones I have tablets for... which is the whole point of pointing out the lack of ritual tablets because they DON'T DROP often enough. The most ritual tablets I've gotten is from praying the seer has the unique one in his shop.

Yes I know how to use tablets and waystones (now THAT was meaningless to tell me that), and as far as I am aware you can't "force" a random mechanic. I have to just wait and pray I get ritual randomly while mapping. The wiki states that the tablets drop from Wildwood monsters so I specced into that and the increase tablet drop rate.

And since you asked SO nicely, here's my Atlas: https://maxroll.gg/poe2/atlas-tree/9sx140al

Not that it matters because ritual tablet drop rate is abysmal. I am far from the only one to have criticized it. After the tablet/tower change patch the price of them skyrocketed on non-SSF because they weren't dropping as often. Probably some GGG spaghetti coder forgot a number or decimal point somewhere.
Your atlas seems perfect.

When map gets generated, you get extra content for free.

Maybe box, spirit, rogue...
But maybe expedition, mirror, etc..

And this extra content is not your "tablet" content.

You lower the pool by removing 3 mechanics - more chance to get ritual for free.

last time i played ritual tablets were 5 divs on trade showing the scarsity of them after the latest patch aka something is 100% broken.

Not saying we should get a tablet every ritual encounter (why not tho?)
but if not bugged this is locking game progression which is even worse.
bugged/broken
since 0.3.1 nobody knows
it was reported many many many many time
but was not addressed ....
it was very fun and cool to play whit zero omens on ssf after 0.3.1 ...
"
Your atlas seems perfect.

When map gets generated, you get extra content for free.

Maybe box, spirit, rogue...
But maybe expedition, mirror, etc..

And this extra content is not your "tablet" content.

You lower the pool by removing 3 mechanics - more chance to get ritual for free.



Interesting, never heard about that. So if you ditch the regular precursor tablet and use something like Delirium, Breach, and Expedition tablets it increases the chances of the "random" map mechanic being ritual?
Last edited by Arludan#5475 on Nov 27, 2025, 10:32:06 AM
"
Arludan#5475 wrote:
"
Your atlas seems perfect.

When map gets generated, you get extra content for free.

Maybe box, spirit, rogue...
But maybe expedition, mirror, etc..

And this extra content is not your "tablet" content.

You lower the pool by removing 3 mechanics - more chance to get ritual for free.



Interesting, never heard about that. So if you ditch the regular precursor tablet and use something like Delirium, Breach, and Expedition tablets in increases the chances of the "random" map mechanic being ritual?


Exactly.

Upon generation it puts 1-3 extra content.
And it is not the content already coming from the tablets.

So if you lock 3, you have better chance to roll ritual.

But it could be essence, rogue, wisp, box, shrine, summoning circle...

"
"
Arludan#5475 wrote:
"
Your atlas seems perfect.

When map gets generated, you get extra content for free.

Maybe box, spirit, rogue...
But maybe expedition, mirror, etc..

And this extra content is not your "tablet" content.

You lower the pool by removing 3 mechanics - more chance to get ritual for free.



Interesting, never heard about that. So if you ditch the regular precursor tablet and use something like Delirium, Breach, and Expedition tablets in increases the chances of the "random" map mechanic being ritual?


Exactly.

Upon generation it puts 1-3 extra content.
And it is not the content already coming from the tablets.

So if you lock 3, you have better chance to roll ritual.

But it could be essence, rogue, wisp, box, shrine, summoning circle...



I wonder if, since I'm desperate for ritual tablets, I spec out of essences/rogue exiles or any other map event mechanic in the Atlas tree if that would also improve the chance of getting ritual. I don't know if those "Your maps have % increased chance to contain X" nodes bloat the random map mechanic pool taking away from the chance of ritual happening.

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